By now, you’re probably familiar with the
Epiphone Valve Jr., the tiny, low-wattage, low-budget amplifier
that hit store shelves a few years back and single-handedly
energized a cadre of amp modders, so we won’t go into a cursory
rehashing of its history. But it should be said that the amp’s
simplicity -- demonstrated by the lone chicken-headed volume knob
that flies in the face of modern complexities -- has since combined
with a growing, gear-obsessed online culture to create a
technological phenomenon. Like muscle cars in the sixties and
Superstrats in the eighties, people are again obsessed with
hot-rodding, and the Valve Jr. can be viewed as a major
driver of that shift.
With modification tips spreading like an unrestrained
virus through message boards and forums, facilitated by the
tone-seeking faithful, it was only a matter of time before
established companies caught wind of what was going on. One of those
was
Mercury
Magnetics, an outfit best known for conceiving badass
power and output transformers for a variety of modern and vintage
amps. They wisely realized early on that the amp's blank slate vibe
would provide the perfect showcase for their talents.
Mercury's
Sergio Hamernik and L.A.-based amp wizard
Alan Cyr
went to work designing a custom set of transformers and choke
for the diminutive Valve Jr. -- a project that, ironically,
was originally intended simply as a transformer demonstration kit.
Transformers & You
Having
been intrigued with the amp's possibilities since its conception,
we’ve tested out a variety of modifications, from the homegrown (see
Dirk Wacker's web exclusive columns at
www.premierguitar.com) to commercial projects, such as the
popular BitMo modification kits (reviewed in October 2007).
For the most part, they’ve all added some usable capabilities while
maintaining the original vibe of the amp -- mainly, stripped down
rock tones with passable tube warmth. But while most of these mod
projects have expanded the tonality and scope of the Valve Jr.,
none have completely changed it.
Mercury
Magnetics' Epiphone
Valve Jr. Kit
is likely the only one on the market that can make
that claim.
The basic gist of the modification kit involves the installation of
new power and output transformers, the addition of a choke -- a
rarity in budget amplifiers these days -- and a basic reworking of
the amp's circuitry to eliminate some of the noise and hum that
plagued early models. And while opinions in our office were divided
over the amp’s new sound -- the amplifier's single-ended tonality
became more pronounced, and highlighted some of the weaker links in
the signal chain, including the stock speaker -- there was
absolutely no denying that the amp had an expanded tonal range that
was unheard of in this price range. With more consistent power
flowing into and out of our Valve Jr., there was more of
everything. The lows became instantly tighter, the highs shimmered
and the entire spectrum of sound now had a beautiful fullness. As
that single volume knob rotated clockwise, the Valve Jr.
bristled and growled like a Rottweiler about to lunge. This thing
had a newfound set of marbles and I, for one, was not complaining.
We should note that our Epiphone's sudden meatiness did not
come easily. The kit's instructions, included on a CD-ROM, seemed
conceived not by English majors but by engineers, consisting of a
lengthy PDF file filled with close-up photographs instructing users
to copy what they see. To the company's credit, the photos are well
done, providing enough detail in each shot, but more text would have
been helpful for those of us who aren't the best at spatial
learning. In fairness, we received an early version of the manual,
and
Mercury
Magnetics has said that a much more complete,
easy-to-navigate version is now available.
"The basic gist of the modification kit involves the installation of new power and output transformers, the addition of a choke -- a rarity in budget amplifiers these days -- and a basic reworking of the amp's circuitry...."
While the clipping and wiring of resistors and leads
may be feasible for most readers, this project also requires some
advanced know-how like cutting traces and drilling holes in the PCB.
New entrants to the amp mod game will quickly find themselves in way
over their heads, and might want to consider some of the other mod
options available if they are set on doing it themselves. In the
spirit of complete disclosure, we got through the first few steps
before we were forced to hand the project over to a local amp tech.
It cost a few more bucks in the end, but the results were absolutely
worth it, giving us an amp that we could record with, or even take
along to small gigs. And who saw that coming?
The Final
Mojo
|
Put into a strict cost/benefit matrix, products like the BitMo might come out as the better deal for the weekend modder looking to push the Valve Jr.'s envelope. The work and price involved with the Mercury Magnetics kit might seem like a large compromise for some groups -- you could take the money you’d spend here and put it towards a higher-end amp, like Orange's Tiny Terror, without spending days etching lines in a PCB. But those people are not who this kit is aimed at -- this project is meant for those amp tweakers that dream of turning a drab, utilitarian piece of equipment into a snarling, steroid-infused monster, no matter the cost. And for these guys, this kit will be both intrinsically rewarding and positively orgasmic.